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Kind: captions
Language: en

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The office worker runs for his life, moving faster&nbsp;
than he’d have once thought possible down a dark,&nbsp;&nbsp;

00:00:05.400 --> 00:00:11.040
concrete hall filled with exposed pipes, dripping&nbsp;
with mysterious liquids and crawling with alien&nbsp;&nbsp;

00:00:11.040 --> 00:00:17.760
insects. Behind him, the sounds of barking echo&nbsp;
- Not the barking of a dog, of course. More&nbsp;&nbsp;

00:00:17.760 --> 00:00:22.260
like a human throat doing a particularly&nbsp;
unsettling impression of a barking dog.

00:00:22.260 --> 00:00:26.220
He looks over his shoulder, his heart&nbsp;
pounding, his forehead drenched with&nbsp;&nbsp;

00:00:26.220 --> 00:00:32.280
cold sweat. He can see them gaining on him: A&nbsp;
pack of three unthinkable monsters. Charging,&nbsp;&nbsp;

00:00:32.280 --> 00:00:38.580
canine-like creatures - in shape, at least -&nbsp;
fast and hungry. But again, these aren’t dogs:&nbsp;&nbsp;

00:00:38.580 --> 00:00:43.020
They’re Hounds. One of the countless&nbsp;
varieties of horrific entities known&nbsp;&nbsp;

00:00:43.020 --> 00:00:46.980
to populate the extradimensional&nbsp;
nightmare known as The Backrooms.

00:00:46.980 --> 00:00:52.260
Perhaps the Hounds were once human - They&nbsp;
certainly look like human beings contorted and&nbsp;&nbsp;

00:00:52.260 --> 00:00:57.840
transformed into horrible, dog-like shapes - but&nbsp;
they aren’t human now. They’re vicious monsters,&nbsp;&nbsp;

00:00:57.840 --> 00:01:02.400
and they’re hot on the poor office&nbsp;
worker’s heels. He runs, despite the&nbsp;&nbsp;

00:01:02.400 --> 00:01:06.360
knowledge that the creatures behind him have&nbsp;
more speed and stamina than he ever could.

00:01:06.360 --> 00:01:13.560
But as he runs, he notices that this hallway… It’s&nbsp;
too long. It’s too winding. Is he in a warehouse,&nbsp;&nbsp;

00:01:13.560 --> 00:01:18.300
or some kind of factory building? It’s&nbsp;
like the hallway just goes on forever,&nbsp;&nbsp;

00:01:18.300 --> 00:01:22.620
and ever, and ever. Nothing in this&nbsp;
horrible nightmare of a place seems&nbsp;&nbsp;

00:01:22.620 --> 00:01:27.360
to make any kind of sense. It’s like being&nbsp;
trapped in a bad dream that never ends.

00:01:28.140 --> 00:01:31.620
Suddenly, the wall seems to appear&nbsp;
right in front of him. A blockade&nbsp;&nbsp;

00:01:31.620 --> 00:01:35.340
to his chances of escape, as though the&nbsp;
hallway itself is spitefully responding&nbsp;&nbsp;

00:01:35.340 --> 00:01:40.080
to his thoughts. He crashes up against the&nbsp;
wall and screams in terror, as the Hounds,&nbsp;&nbsp;

00:01:40.080 --> 00:01:45.180
who didn’t slow down for a second, bare their&nbsp;
saliva-coated fangs and pounce toward him.

00:01:45.180 --> 00:01:50.580
What’s happening here? Why is an office worker&nbsp;
being attacked by interdimensional abominations?&nbsp;&nbsp;

00:01:50.580 --> 00:01:56.280
And what are these mysterious Backrooms,&nbsp;
and how does one access them? To find out,&nbsp;&nbsp;

00:01:56.280 --> 00:02:00.720
we need to rewind the clock: Back to&nbsp;
the moment the office worker noclipped.

00:02:01.260 --> 00:02:07.500
It’s an average day at work. Data entry in a vast,&nbsp;
anonymous cubicle farm. His bosses don’t care&nbsp;&nbsp;

00:02:07.500 --> 00:02:11.580
about him, and he hasn’t worked here long enough&nbsp;
to make any real friends among his coworkers.&nbsp;&nbsp;

00:02:12.300 --> 00:02:16.200
The only thing that makes today different from&nbsp;
any of the others is that, for some reason,&nbsp;&nbsp;

00:02:16.200 --> 00:02:20.820
he feels a little queasy. Was it the&nbsp;
cheap coffee from the break room? Or&nbsp;&nbsp;

00:02:20.820 --> 00:02:24.840
maybe something he ate? Either way,&nbsp;
he decides to step outside to the&nbsp;&nbsp;

00:02:24.840 --> 00:02:28.260
desolate space behind the office to&nbsp;
take in a few breaths of fresh air.

00:02:29.640 --> 00:02:34.800
But while he’s out there, he notices&nbsp;
something extraordinary: An abandoned chair,&nbsp;&nbsp;

00:02:34.800 --> 00:02:38.760
the kind of basic wood and metal one&nbsp;
you can probably find behind the desks&nbsp;&nbsp;

00:02:38.760 --> 00:02:44.040
of almost every high school in America.&nbsp;
But something about it is just… Wrong.

00:02:44.940 --> 00:02:50.940
It seems almost glitched, with too many legs and&nbsp;
too many backs, all sticking out at random angles.&nbsp;&nbsp;

00:02:51.600 --> 00:02:56.460
He can’t make any sense of it - It seems like&nbsp;
such a truly unnatural thing to see in real life,&nbsp;&nbsp;

00:02:56.460 --> 00:03:00.600
he can’t help but approach and touch&nbsp;
it, just to somehow confirm it’s real.

00:03:01.320 --> 00:03:06.120
The second his hand touches the chair, though,&nbsp;
something fantastical and terrifying happens.&nbsp;&nbsp;

00:03:06.900 --> 00:03:09.540
In a flash of light lasting&nbsp;
only a fraction of an instant,&nbsp;&nbsp;

00:03:09.540 --> 00:03:14.520
the office worker is no longer standing in&nbsp;
the grimy alleyway behind his office. Instead,&nbsp;&nbsp;

00:03:14.520 --> 00:03:19.980
he’s in the middle of an unfamiliar place: A&nbsp;
strange room, decked out with this sickening&nbsp;&nbsp;

00:03:19.980 --> 00:03:24.180
yellow wallpaper, the damp, foul-smelling&nbsp;
carpet squelching underneath his shoes.

00:03:24.960 --> 00:03:29.520
There’s an electrical hum in the air, presumably&nbsp;
coming from all those old lights up above.

00:03:29.520 --> 00:03:33.240
But despite the fact that nothing is&nbsp;
overtly threatening about this room,&nbsp;&nbsp;

00:03:33.240 --> 00:03:40.500
the very fact that he’s here, against all logic,&nbsp;
fills him with a deep, almost primal terror. This&nbsp;&nbsp;

00:03:40.500 --> 00:03:44.880
isn’t his world anymore. And while the office&nbsp;
worker doesn’t have the tools to know it,&nbsp;&nbsp;

00:03:44.880 --> 00:03:50.760
I can tell you that he noclipped into Level 0&nbsp;
of the Backrooms - the infamous Tutorial Level.

00:03:51.360 --> 00:03:54.540
Though naturally, the office worker&nbsp;
gravitates towards a more logical&nbsp;&nbsp;

00:03:54.540 --> 00:03:58.740
reason for everything that’s happened:&nbsp;
He’s gone completely and utterly insane.

00:03:59.520 --> 00:04:03.960
Like a rat trapped in a maze, the office worker&nbsp;
begins to search through this horrifying new&nbsp;&nbsp;

00:04:03.960 --> 00:04:08.580
environment. He runs through the honeycomb&nbsp;
of seemingly identical yellow hallways as&nbsp;&nbsp;

00:04:08.580 --> 00:04:13.500
that terrible buzzing noise seems to worm its&nbsp;
way deeper and deeper into his addled brain.

00:04:14.280 --> 00:04:18.240
He keeps thinking he sees something out of the&nbsp;
corner of his eye, but when he turns to look,&nbsp;&nbsp;

00:04:18.240 --> 00:04:23.580
it’s gone without a trace. Once or twice, he&nbsp;
could swear he sees something moving in the&nbsp;&nbsp;

00:04:23.580 --> 00:04:28.380
patterns of the wall. For terrifying moments&nbsp;
of delirium, it looks like the walls are&nbsp;&nbsp;

00:04:28.380 --> 00:04:34.020
crawling with chittering insects. Vile yellow&nbsp;
cockroaches, too big and with too many legs to&nbsp;&nbsp;

00:04:34.020 --> 00:04:39.780
be something from the planet earth. Paranoid,&nbsp;
anxious, and terribly afraid, he keeps running.

00:04:40.560 --> 00:04:44.040
Yet the maze seems to go on&nbsp;
forever. It’s impossible,&nbsp;&nbsp;

00:04:44.040 --> 00:04:49.560
how could any structure possibly be this big? He&nbsp;
can’t tell if he’s running for minutes, hours,&nbsp;&nbsp;

00:04:49.560 --> 00:04:55.980
days, or weeks. All time seems to run into&nbsp;
itself. His wristwatch doesn’t work here,&nbsp;&nbsp;

00:04:55.980 --> 00:05:01.020
but he knows he’s getting desperate -&nbsp;
Hungrier, thirstier, more mentally frayed.

00:05:01.020 --> 00:05:05.340
If he hadn’t lost his mind before&nbsp;
he came here, he’s truly lost it&nbsp;&nbsp;

00:05:05.340 --> 00:05:10.140
now. He just keeps madly running, hoping&nbsp;
somewhere in all this yellow nonsense,&nbsp;&nbsp;

00:05:10.140 --> 00:05:14.100
he’ll find a door, a window, some&nbsp;
way out of this terrible place.

00:05:15.120 --> 00:05:20.040
Instead, escape comes when he catches his foot&nbsp;
on a snag in the carpet and falls forward.&nbsp;&nbsp;

00:05:20.820 --> 00:05:25.140
Time slows down. He closes his eyes&nbsp;
and braces to experience that soggy,&nbsp;&nbsp;

00:05:25.140 --> 00:05:30.480
foul-smelling carpet hitting him in the face.&nbsp;
But no. He feels cold concrete against his cheek.

00:05:30.480 --> 00:05:35.940
When he opens his eyes, he’s in a different&nbsp;
place. A cold, murky industrial building,&nbsp;&nbsp;

00:05:35.940 --> 00:05:41.280
all brutalist concrete with exposed pipe snaking&nbsp;
along the walls. He doesn’t have the words to&nbsp;&nbsp;

00:05:41.280 --> 00:05:46.500
know this, but he’s reached Level 1 of the&nbsp;
Backrooms, also known as the Habitable Zone.&nbsp;&nbsp;

00:05:47.160 --> 00:05:50.580
Perhaps you think this sounds&nbsp;
nice, but it’s worth remembering:&nbsp;&nbsp;

00:05:50.580 --> 00:05:54.840
That doesn’t mean that this level&nbsp;
is only habitable to human beings…

00:05:55.560 --> 00:05:59.100
None of this makes sense to the office&nbsp;
worker, but he’s crazed and desperate&nbsp;&nbsp;

00:05:59.100 --> 00:06:03.540
enough now that he’s starting to take this&nbsp;
new insanity in stride. He sees a nearby&nbsp;&nbsp;

00:06:03.540 --> 00:06:07.800
wooden crate labeled “SUPPLIES” and his&nbsp;
aching stomach does the thinking for him.

00:06:07.800 --> 00:06:13.080
He forces his twitching fingers underneath the&nbsp;
lid and levers it open, only to find that the&nbsp;&nbsp;

00:06:13.080 --> 00:06:16.860
inside is filled with packing peanuts&nbsp;
and a number of strange metal bottles,&nbsp;&nbsp;

00:06:16.860 --> 00:06:22.440
each one labeled “Almond Water.” Thankfully,&nbsp;
he doesn’t have a nut allergy, so he unscrews&nbsp;&nbsp;

00:06:22.440 --> 00:06:26.940
one of the bottles and drinks deeply. It’s&nbsp;
the most delicious thing he’s ever tasted,&nbsp;&nbsp;

00:06:26.940 --> 00:06:32.160
it seems to replenish not only his thirst and&nbsp;
his hunger but also some of his peace of mind.

00:06:32.160 --> 00:06:37.260
Almond Water, you see, is a resource that&nbsp;
is as abundant as it is vital across the&nbsp;&nbsp;

00:06:37.260 --> 00:06:40.800
Backrooms. It’s the most common&nbsp;
and universal form of nourishment,&nbsp;&nbsp;

00:06:40.800 --> 00:06:44.940
which also provides healing and mental&nbsp;
health benefits, as well as warding off&nbsp;&nbsp;

00:06:44.940 --> 00:06:49.500
some creatures that you’d definitely prefer&nbsp;
to keep at arm’s reach. The office worker&nbsp;&nbsp;

00:06:49.500 --> 00:06:52.740
wisely grabs another one of the bottles&nbsp;
and sticks it in his pocket for later.

00:06:52.740 --> 00:06:57.300
He may not fully understand what’s going&nbsp;
on, but he knows he needs to get out of&nbsp;&nbsp;

00:06:57.300 --> 00:07:00.900
here. That’s at least one goal that&nbsp;
can keep his racing mind in place.

00:07:00.900 --> 00:07:05.820
But as he travels deeper, he begins to&nbsp;
encounter other lifeforms - And these&nbsp;&nbsp;

00:07:05.820 --> 00:07:10.080
lifeforms are often eager to deprive the&nbsp;
unfortunate office owner of his own life.

00:07:10.080 --> 00:07:15.420
As he walks down a long, industrial hallway,&nbsp;
he hears a faint scratching sound on the other&nbsp;&nbsp;

00:07:15.420 --> 00:07:19.740
side. He places his ear to the wall, wondering&nbsp;
if that sound could be another human being,&nbsp;&nbsp;

00:07:19.740 --> 00:07:23.700
but something deep in his bones&nbsp;
tells him to step away immediately.

00:07:23.700 --> 00:07:27.840
Fractions of a second later, a long,&nbsp;
grey arm phases through the wall,&nbsp;&nbsp;

00:07:27.840 --> 00:07:31.020
terminating in three flailing claws. A monster!

00:07:31.020 --> 00:07:35.280
He screams and runs in the opposite&nbsp;
direction as the arm reaches for him,&nbsp;&nbsp;

00:07:35.280 --> 00:07:38.700
trying to drag him back through&nbsp;
the wall to some horrible fate.&nbsp;&nbsp;

00:07:38.700 --> 00:07:43.440
These insidious ambush predators are known&nbsp;
as Dullers, and they’re an excellent reason&nbsp;&nbsp;

00:07:43.440 --> 00:07:47.100
not to hug too closely to the walls&nbsp;
when sneaking through the Backrooms.

00:07:47.760 --> 00:07:51.300
If a Duller is waiting on the other side,&nbsp;
and you don’t keep your wits about you,&nbsp;&nbsp;

00:07:51.300 --> 00:07:55.980
it’ll noclip its arm through the solid&nbsp;
surface and drag you to an uncertain doom.

00:07:56.640 --> 00:08:01.320
Lucky for the office worker, that fate&nbsp;
doesn’t befall him. Instead, he keeps running,&nbsp;&nbsp;

00:08:01.320 --> 00:08:06.180
finding his way down another long, twisting&nbsp;
hallway, avoiding the walls at all costs.&nbsp;&nbsp;

00:08:06.960 --> 00:08:11.100
Soon, he reaches a slightly more open area,&nbsp;
somewhat like an underground level of a&nbsp;&nbsp;

00:08:11.100 --> 00:08:17.760
multi-level parking complex, partially shrouded&nbsp;
in a thin, white mist. To his immense relief, he&nbsp;&nbsp;

00:08:17.760 --> 00:08:22.320
sees another human standing in the middle of the&nbsp;
area, slouched slightly and facing away from him.

00:08:22.980 --> 00:08:27.780
After being transported out of his world -&nbsp;
twice, seemingly - and nearly being grabbed by&nbsp;&nbsp;

00:08:27.780 --> 00:08:32.520
an impossible monster, the office worker is just&nbsp;
eager to see another member of his own species.

00:08:33.240 --> 00:08:35.040
Or so he thinks, anyway.

00:08:35.880 --> 00:08:40.080
The office worker runs in, calling out, and&nbsp;
places his hand on the stranger’s shoulder.&nbsp;&nbsp;

00:08:40.080 --> 00:08:47.280
But as soon as he does so, he feels an almost&nbsp;
animal urge to jerk his hand away. Its body… It&nbsp;&nbsp;

00:08:47.280 --> 00:08:53.340
was so cold. So terribly, unnaturally cold.&nbsp;
And as the thing that he’d once thought was&nbsp;&nbsp;

00:08:53.340 --> 00:08:58.080
a person turned around and looked at him,&nbsp;
he felt that same cold deep in his chest.

00:08:58.080 --> 00:09:03.600
The skin of the person’s face doesn’t fit.&nbsp;
It looks old and yellowish, rotten, even,&nbsp;&nbsp;

00:09:03.600 --> 00:09:09.180
like a poorly-fitting Halloween mask. The man’s&nbsp;
eyes are blank, almost glowing in the gloom of&nbsp;&nbsp;

00:09:09.180 --> 00:09:14.280
the area. But the second it registers the presence&nbsp;
of the office worker, there’s a terrible, sickly&nbsp;&nbsp;

00:09:14.280 --> 00:09:20.040
glint in its eye, something unmistakable as the&nbsp;
way that a ravenous predator sizes up its prey.

00:09:20.040 --> 00:09:22.740
New skin…

00:09:22.740 --> 00:09:27.420
As the man backs away, the creature&nbsp;
begins shambling toward him. It reaches&nbsp;&nbsp;

00:09:27.420 --> 00:09:31.860
up and grabs hold of its rotten skin mask,&nbsp;
pulling it away to reveal a doughy, white,&nbsp;&nbsp;

00:09:31.860 --> 00:09:36.240
inhuman face underneath, its uneven mouth&nbsp;
showing off rows of needle-sharp teeth.

00:09:36.240 --> 00:09:40.080
What the office worker didn’t know,&nbsp;
but could probably have guessed,&nbsp;&nbsp;

00:09:40.080 --> 00:09:45.780
was that this creature is known as a Skin Stealer&nbsp;
- And I’ll give you three guesses as to what this&nbsp;&nbsp;

00:09:45.780 --> 00:09:49.740
skin stealer wants to do with this unfortunate&nbsp;
office worker if it got its hands on him.

00:09:50.280 --> 00:09:53.760
The fear turns the office worker around&nbsp;
and sends him running into the distance,&nbsp;&nbsp;

00:09:53.760 --> 00:09:58.740
weaving back through corridors and halls until&nbsp;
he finds himself in a bleak-looking storage area.

00:09:59.700 --> 00:10:04.440
He stops for a moment to catch his breath, and&nbsp;
this is where he runs into The Hounds. They’re&nbsp;&nbsp;

00:10:04.440 --> 00:10:08.940
feeding on the corpse of what might be another&nbsp;
unlucky explorer when he first finds them, but the&nbsp;&nbsp;

00:10:08.940 --> 00:10:13.560
second that he makes a sound in their presence,&nbsp;
they turn and face him. These ruthless and&nbsp;&nbsp;

00:10:13.560 --> 00:10:18.600
opportunistic predators will happily abandon&nbsp;
an old kill for a chance at some fresher meat.

00:10:18.600 --> 00:10:24.300
Of course, as you already know, the office worker&nbsp;
runs for his life as the Hounds give chase. He&nbsp;&nbsp;

00:10:24.300 --> 00:10:29.940
tries valiantly but gets trapped just like so&nbsp;
many others as the Hounds zero in. They pounce,&nbsp;&nbsp;

00:10:29.940 --> 00:10:35.220
ready to eat the unlucky office worker alive…&nbsp;
Until they’re cut off by the staccato rat a&nbsp;&nbsp;

00:10:35.220 --> 00:10:39.960
tat tat of machine guns. Bullets pepper the&nbsp;
Hounds, killing them in midair and causing&nbsp;&nbsp;

00:10:39.960 --> 00:10:45.180
their bodies to collapse limply to the ground at&nbsp;
the office worker’s feet. His life has been saved.

00:10:45.900 --> 00:10:50.220
He looks up and sees his rescuers:&nbsp;
Three men - Humans, real humans,&nbsp;&nbsp;

00:10:50.220 --> 00:10:55.560
this time! - each armed with a machine gun and&nbsp;
wearing cobbled-together tactical armor. They’re&nbsp;&nbsp;

00:10:55.560 --> 00:11:01.500
three members of an organization known as the&nbsp;
Major Explorer Group, or M.E.G. Think of them as&nbsp;&nbsp;

00:11:01.500 --> 00:11:07.080
the Backrooms equivalent of the SCP Foundation - A&nbsp;
large and highly organized group of humans devoted&nbsp;&nbsp;

00:11:07.080 --> 00:11:11.400
to cataloging any and all information about the&nbsp;
Backrooms and its many features and entities,&nbsp;&nbsp;

00:11:11.400 --> 00:11:14.760
while protecting their fellow human&nbsp;
beings from falling victim to them.

00:11:14.760 --> 00:11:18.420
And in the first stroke of luck that&nbsp;
the Office Worker has experienced&nbsp;&nbsp;

00:11:18.420 --> 00:11:22.260
since he touched that godforsaken glitched&nbsp;
chair and teleported into the Backrooms,&nbsp;&nbsp;

00:11:22.260 --> 00:11:27.900
Level 1 just so happened to be the location of&nbsp;
the M.E.G’s Base Alpha, one of their largest&nbsp;&nbsp;

00:11:27.900 --> 00:11:32.880
bases in the infinitely-layered extradimensional&nbsp;
horror show that is The Backrooms as a whole.

00:11:32.880 --> 00:11:37.620
After accepting all his tearful thank yous,&nbsp;
the three M.E.G soldiers begin leading the&nbsp;&nbsp;

00:11:37.620 --> 00:11:41.340
Office Worker back towards Base Alpha -&nbsp;
He’ll be much safer there, they tell him,&nbsp;&nbsp;

00:11:41.340 --> 00:11:46.500
surrounded by other heavily armed humans. They&nbsp;
have weapons, supplies, safe places to sleep,&nbsp;&nbsp;

00:11:46.500 --> 00:11:50.880
and of course, plenty of Almond Water to&nbsp;
drink. This is when the Office Worker,&nbsp;&nbsp;

00:11:50.880 --> 00:11:55.860
encouraged by all these positive developments,&nbsp;
makes the rookie mistake of asking the M.E.G&nbsp;&nbsp;

00:11:55.860 --> 00:11:59.280
soldiers if they know a way out of&nbsp;
the Backrooms, once and for all.

00:11:59.820 --> 00:12:05.760
His blood runs cold when he receives their answer:&nbsp;
There is no way out. Once you’re in the Backrooms,&nbsp;&nbsp;

00:12:05.760 --> 00:12:12.420
you’re stuck there forever. There’s no way to&nbsp;
escape. All you can do is either stay put and&nbsp;&nbsp;

00:12:12.420 --> 00:12:16.860
hope to survive, or keep descending levels&nbsp;
until you’re either killed by an entity,&nbsp;&nbsp;

00:12:16.860 --> 00:12:21.900
or find a place habitable enough to&nbsp;
hole up. The options are few and bleak.

00:12:22.620 --> 00:12:26.640
Of course, the Office Worker doesn’t want&nbsp;
to believe this. As he follows the trio of&nbsp;&nbsp;

00:12:26.640 --> 00:12:30.360
grim soldiers, he thinks that maybe their&nbsp;
time here has just caused them to give up&nbsp;&nbsp;

00:12:30.360 --> 00:12:34.620
hope. There has to be a way out here; he just&nbsp;
needs to keep searching until he finds it…

00:12:35.280 --> 00:12:39.720
Suddenly, the three soldiers come to a halt.&nbsp;
They’ve passed into another warehouse area by now,&nbsp;&nbsp;

00:12:39.720 --> 00:12:44.460
filled with crates and more exposed pipes. It&nbsp;
takes the office worker a second to even notice&nbsp;&nbsp;

00:12:44.460 --> 00:12:48.780
what’s caused the soldiers to stop, and that’s&nbsp;
when he sees the little girl in the black dress,&nbsp;&nbsp;

00:12:48.780 --> 00:12:53.160
with long, black hair covering her&nbsp;
face, standing right in front of them.

00:12:53.160 --> 00:12:57.960
That’s also when the Office Worker notices that&nbsp;
these soldiers haven’t just stopped to observe;&nbsp;&nbsp;

00:12:57.960 --> 00:13:00.600
they’re frozen in wide-eyed terror.

00:13:01.200 --> 00:13:02.580
All from just a little girl?

00:13:02.580 --> 00:13:08.100
But then the little girl looks up, and the&nbsp;
Office Worker lets out an involuntary terrified&nbsp;&nbsp;

00:13:08.100 --> 00:13:14.460
scream. The little girl has no face - Just a&nbsp;
blank, smooth surface. And in her tiny hand,&nbsp;&nbsp;

00:13:14.460 --> 00:13:19.860
she’s clutching a rusty, serrated blade. That&nbsp;
would be frightening enough in and of itself,&nbsp;&nbsp;

00:13:19.860 --> 00:13:25.380
but the Office Worker soon realizes why these&nbsp;
three M.E.G soldiers are really so afraid.

00:13:25.380 --> 00:13:30.000
Suddenly, more of these faceless children start&nbsp;
popping up from every angle. They enter from&nbsp;&nbsp;

00:13:30.000 --> 00:13:34.740
the halls, they pop up from behind the crates and&nbsp;
from underexposed pipes. All of them are carrying&nbsp;&nbsp;

00:13:34.740 --> 00:13:39.840
weapons: Knives, hammers, meat hooks, scissors,&nbsp;
and some even have shards of broken glass.

00:13:39.840 --> 00:13:44.580
These are Child Facelings, another&nbsp;
common hostile entity that calls many&nbsp;&nbsp;

00:13:44.580 --> 00:13:49.800
of the Backrooms levels their homes. Their adult&nbsp;
counterparts are harmless - They’re just regular&nbsp;&nbsp;

00:13:49.800 --> 00:13:55.320
humans without faces - but Child Facelings are&nbsp;
vicious, unpredictable, and highly sadistic.

00:13:55.920 --> 00:13:59.880
They converge on the M.E.G. soldiers before&nbsp;
any of them can even discharge their weapons,&nbsp;&nbsp;

00:13:59.880 --> 00:14:04.560
and begin horribly murdering each and every&nbsp;
one of them. All the Office Worker can do is&nbsp;&nbsp;

00:14:04.560 --> 00:14:08.700
run and hope that they don’t get him too,&nbsp;
but as soon as they notice him fleeing,&nbsp;&nbsp;

00:14:08.700 --> 00:14:11.760
some of the blade-wielding Child&nbsp;
Facelings immediately give chase.

00:14:12.540 --> 00:14:15.840
But on the way out into the hall, the&nbsp;
Office Worker makes another small,&nbsp;&nbsp;

00:14:15.840 --> 00:14:21.000
seemingly insignificant choice that once again&nbsp;
changes the course of his life. With his legs&nbsp;&nbsp;

00:14:21.000 --> 00:14:25.080
threatening to give way from the fear he’s been&nbsp;
experiencing, the Office Worker steadies himself&nbsp;&nbsp;

00:14:25.080 --> 00:14:29.940
against a wall. It meant nothing to him at&nbsp;
the time, but this wall is slightly darker&nbsp;&nbsp;

00:14:29.940 --> 00:14:33.720
than the other ones around it. Walls that&nbsp;
are darker than others in abandoned areas,&nbsp;&nbsp;

00:14:33.720 --> 00:14:39.300
much like glitched chairs, are a common method&nbsp;
of noclipping into or through the Backrooms.

00:14:39.900 --> 00:14:44.340
In a flash, that tiny, innocuous action&nbsp;
saves the Office Worker from the clutches&nbsp;&nbsp;

00:14:44.340 --> 00:14:49.260
of the sadistic Child Facelings, and&nbsp;
transports him to Level 2 - Pipe Dreams.

00:14:49.260 --> 00:14:54.060
As you’ve probably gathered by now, the&nbsp;
Backrooms is a multi-layered exodimension,&nbsp;&nbsp;

00:14:54.060 --> 00:14:57.960
with each layer exhibiting its own&nbsp;
unique look, ecology, environment,&nbsp;&nbsp;

00:14:57.960 --> 00:15:03.540
and anomalous properties, though some levels have&nbsp;
similarities, especially early on. Pipe Dreams,&nbsp;&nbsp;

00:15:03.540 --> 00:15:07.260
as the name suggests, are a series of&nbsp;
tunnels, firing off in every direction,&nbsp;&nbsp;

00:15:07.260 --> 00:15:11.280
and held together by an immense number&nbsp;
of pipes of all shapes and sizes.

00:15:11.880 --> 00:15:15.840
When the Office Worker arrives here, he&nbsp;
can immediately feel his claustrophobia&nbsp;&nbsp;

00:15:15.840 --> 00:15:20.280
setting in - Though he’s slightly more relieved&nbsp;
that he’s no longer being chased by a gang of&nbsp;&nbsp;

00:15:20.280 --> 00:15:25.140
faceless children with knives. He takes a second&nbsp;
to steady himself, breathing in and out as much&nbsp;&nbsp;

00:15:25.140 --> 00:15:30.360
as he can in this dark, humid space. He takes&nbsp;
the Almond Water container out of his pocket&nbsp;&nbsp;

00:15:30.360 --> 00:15:36.060
and treats himself to a quick swig that mellows&nbsp;
him out slightly. Now, he has to keep moving.

00:15:36.780 --> 00:15:39.840
The Office Worker begins walking&nbsp;
down the length of the first tunnel,&nbsp;&nbsp;

00:15:39.840 --> 00:15:45.420
trying to avoid the occasional jets of boiling hot&nbsp;
steam that burst from the many hissing pipes. Just&nbsp;&nbsp;

00:15:45.420 --> 00:15:49.320
as he’s beginning to feel a pang of regret for&nbsp;
not grabbing one of the soldiers’ machine guns,&nbsp;&nbsp;

00:15:49.320 --> 00:15:53.520
he spots a person crouching in the tunnel in&nbsp;
front of him, hunched over in what looks like&nbsp;&nbsp;

00:15:53.520 --> 00:15:58.560
terrible pain. The Office Worker approaches&nbsp;
more cautiously this time, knowing that this&nbsp;&nbsp;

00:15:58.560 --> 00:16:03.120
awful place has pulled tricks on him before with&nbsp;
things that seemed human, but very much weren’t.

00:16:03.660 --> 00:16:06.060
The man on the ground, through groans of pain,&nbsp;&nbsp;

00:16:06.060 --> 00:16:12.180
begs the Office Worker to stay back. Something&nbsp;
terrible is happening. He’s… Changing.

00:16:12.840 --> 00:16:16.560
The Office Worker watches in horror as&nbsp;
the human being crouching before him&nbsp;&nbsp;

00:16:16.560 --> 00:16:21.840
begins transforming into something altogether&nbsp;
more monstrous - his skin becomes raw and red,&nbsp;&nbsp;

00:16:21.840 --> 00:16:28.080
blotching and bloating until it looks less&nbsp;
like human skin and more like hamburger meat.&nbsp;&nbsp;

00:16:28.080 --> 00:16:32.220
His eyes become large and goggling,&nbsp;
his teeth sharpen and grow out at&nbsp;&nbsp;

00:16:32.220 --> 00:16:36.240
unnatural angles. His fingernails&nbsp;
extend into long, ragged claws.

00:16:36.900 --> 00:16:41.400
He’s given in to a terrible Backrooms&nbsp;
affliction known as The Wretched Cycle,&nbsp;&nbsp;

00:16:41.400 --> 00:16:47.220
becoming a being known as a Wretch. Anyone&nbsp;
who loses all hope in the Backrooms undergoes&nbsp;&nbsp;

00:16:47.220 --> 00:16:51.660
the possibility of becoming a Wretch - The&nbsp;
best cures are to keep your spirits high,&nbsp;&nbsp;

00:16:51.660 --> 00:16:57.600
drink plenty of Almond Water, and of course, stay&nbsp;
away from already infected Wretches at all costs.

00:16:58.200 --> 00:17:01.620
The Office Worker definitely doesn’t&nbsp;
need to be told that third one.

00:17:01.620 --> 00:17:06.300
He turns and runs for his life, as the Wretch&nbsp;
gurgles and screams deranged nonsense behind&nbsp;&nbsp;

00:17:06.300 --> 00:17:11.940
him. The Office Worker isn’t enjoying his new life&nbsp;
in The Backrooms - From paranoia-inducing sounds,&nbsp;&nbsp;

00:17:11.940 --> 00:17:15.600
to wall-warping clawed beasts,&nbsp;
to skin-stealing monstrosities,&nbsp;&nbsp;

00:17:15.600 --> 00:17:20.640
to human-like Hounds, to knife-wielding faceless&nbsp;
children, to the horrors of the Wretches.

00:17:20.640 --> 00:17:25.020
And to think, he’s only got an&nbsp;
infinity of other levels to go…

00:17:25.560 --> 00:17:30.780
Check out the Dr. Bob Patreon and become a junior&nbsp;
researcher today! Now go and watch another entry&nbsp;&nbsp;

00:17:30.780 --> 00:17:36.720
from the files of Dr. Bob, like SCP-674 The&nbsp;
Exposition Gun Makes Nintendo Real Life.

